Currency Script

This is a simple Currency maker/saver

by ArzenicHD

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In this tutorial I show you how to make a currency Script. I don't do that well explaining so I will just add the explainations to the script. :) All credits go to ItsTerrarian21Playz aka Terrarian 21

local currencyname = "Money" --Name the currency
local Datastore = game:GetService("DataStoreService"):GetDataStore("TestDataStore") --Stores The Amount

game.Players.PlayerAdded:Connect(function(player) --next few lines add the leaderboard data

    local folder = Instance.new("Folder")
    folder.Name = "leaderstats"
    folder.Parent = player

    local currency = Instance.new("IntValue")
    currency.Name = CurrencyName --takes the name of your currency and adds it into the leaderboard
    currency.Parent = folder

    local ID = currencyName.."-"..player.UserId
    local savedData = nil

    pcall(function()
        savedData = DataStore:Async(ID)
    end)

    if savedData ~= nil then
        currency.Value = savedData
        print("Data Loaded") --Tells that data has loaded
    else
    -- If New Player Loads The Following
    currency.Value = 50
    print("New Player To The Game")
    end


end)

game.Players.Removing:Connect(function(player)
    local ID = currencyName.."-"..player.UserId
    DataStore:SetAsync(Id,player.leaderstats [currencyName] .Value)
end)

game:BindToClose(function()

    --Starts when Server Shutsdown

    for i, player in pairs (game.Players:GetPlayers()) do
        if player then
            player:Kick("This Server Has Started To Shutdown. Please do rejoin") --the message it gives you
        end
    end

    wait(5) --waits 5 seconds so they can read the message then kicks them

end
--Thanks For Going Through this simple Tutorial. If you need any help, just message me on Discord (Terrarian 21#0015)
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